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ACE Q&A Livestream March 2nd 11 AM CST / 6 PM CET


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45 minutes ago, Jah said:

Only someone who doesn't play the game would think that I don't play the game.

Why don't you get back to running pigs in the safe zones, those keeps aren't going to build themselves.

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<question> what are your plans for guild functionality and guild QoL changes?   <Question> what are your plans for a territory control system?  Will there be more ways for smaller gui

Locking this since we have our 4 questions picked. See you at the Live stream! 

<Question> Are any of these questions ever going to get asked during Q&A's? 

21 minutes ago, UnderGrowth said:

Why don't you get back to running pigs in the safe zones, those keeps aren't going to build themselves.

Sounds like you know I play the game.

Safezones shouldn't provide the resources that they do. So long as they do, people will farm them in safety.

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27 minutes ago, Jah said:

Sounds like you know I play the game.

Safezones shouldn't provide the resources that they do. So long as they do, people will farm them in safety.

normal gathering is fine atm. pig runs should be removed, and resources taken out of the forts in infected. alongside banning use of embargoed goods to build keeps.

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1 hour ago, Aedius said:

<QUESTION> will we be able to loot some mount in the wild ?

unknown.png

I saw them as a campaign reward the other day.

Tyrant: you were too tough, they gave up. (10/15/2020)

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1 minute ago, DocHollidaze said:

Crowd control feels useless again. Seems like this might be a consequence of increase stamina pools through attribute changes? For a while a few months ago CC felt impactful but not debilitating. Why does it feel bad again?

its probaly more the reduced stamina cost on sprinting

Veeshan Midst of UXA

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<QUESTION> Will General chat be changed so you dont have to see everyone from every faction talking faction chat should be the main chat available and maybe a help channel im pretty sick of seeing everyone witter on about constant nonsense?

<QUESTION> When will any type of guild functionality come into the game working everything through the website is just not viable?

<QUESTION>Any ideas on a release time frame?

<QUESTION>EU servers when will they be live?

 

Edited by Deathbreed
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5 hours ago, mystafyi said:

<Question> Are any of these questions ever going to get asked during Q&A's? 

You know the good questions won't be. 

Shadowbane style advantage / disadvantage disciplines when? ~Yianni 1/21/21

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<QUESTION> are you going to balance crafting and dropped gear?

 

<QUESTION> what are you going to do with holy damage? radicals and vindicators seems have too overtuned dps and all people roll those promos to faceroll.

 

<QUESTION> are you plaining to do something with an obviously OP aoe combos which are around this game? (warden + dots + blackmantle + trap master for example OR mana shield + LMB + punchable + radical)?

 

<QUESTION> executing too strong now. are you have any plans to nerf some of em?

 

<QUESTION> how are you thinking to fix zerging

Edited by makkon

crowfall pvp makkonMyrmidon statement: rangefall

Discord makkon#8550

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<QUESTION> Will Respec be available to non-VIPs for an in-game cost (gold, dust etc) or is it part of the monetisation plan?

 

Edit: I feel like this has been asked already, anyone ITT can remind me?

Edited by Xarrayne

P.S. Grr Winterblades 🦌

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<Question> Will there every be a more seamless transition with regard to having to log out, go to the lobby to enter a different server? (god's reach, infected, campaign, *hungerdome) 

 

For instance combining God's Reach with infected have a temple/free city as the center point tiles around are "god's reach" so no pvp, but as you get further from "god's reach" it turns into the infected band allowing for pvp with no loot drops?

 

The need to always log out to enter another world band still fills clunky. 

 

 

* if this content becomes real

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<Question> At the moment in small scale there is a stale meta game revolving around stealth. As a stealther it feels more like you are cheesing people than outplaying them with stealth and those playing against the stealther it feel like they are either helpless or being cheesed due to the lack of perception and anti-stealth abilities. What changes are you going to make to rectify this problem? 

Edited by Communist_Puppy
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9 hours ago, APE said:

Imagine if they actually did an hour long Q&A. 

Imagine if they just responded to the questions right here in this thread!

<QUESTION> Why wait for a monthly Stream to answer questions?

Edited by MacDeath

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<Question> Flawed assembly while crafting is baffling. It is not fun, often negating dozens of player hours of harvesting/crafting and makes me want log off of the game. This is not a 'get good' issue as it happens at max crafting stats. Can you explain the rational or necessity behind flawed assembly being in the game? What plans, if any do you have to modify flawed assembly?

Edited by Yoink

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