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Handshake siege can't come soon enough


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Rallying your guild for a defensive siege just in case someone shows up and then doing nothing is very demotivating. It makes people not want to play. And as someone who asks people to show up for defensive sieges, it makes me feel like I inflicted boredom on a bunch of people.

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52 minutes ago, galvia said:

Now the real secret tech is to initiatiate a handshake and then don't show up.

It happened often in darkfall, basicly they drop seiges on all holding somone owns  or there alliances to force them to spread there forces up to give them more options and a starting advantage on the target they want to hit.
Did cost more gold since each city took x amount of gold to initiate but it can pay off.

Veeshan Midst of UXA

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3 hours ago, galvia said:

Now the real secret tech is to initiatiate a handshake and then don't show up.

That will happen. But it will have a cost.

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8 hours ago, Jah said:

just in case someone shows up

u can aways making them show up by talking sht
trash talking is a good content generator

ure not making enough guild tier lists

Edited by 1Vulp
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27 minutes ago, 1Vulp said:

u can aways making them show up by talking sht
trash talking is a good content generator

ure not making enough guild tier lists

I dunno. I seem to make people plenty mad. It doesn't mean they'll show up to siege me.

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2 hours ago, 1Vulp said:

u can aways making them show up by talking sht
trash talking is a good content generator

ure not making enough guild tier lists

 

That pretty much sums up playing Crowfall from 2018 to 2020.

In 2021 it would be nice to have some tools to generate content in-game that doesn't require bein a unpleasant person

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While handshake sieges would be really nice, I would prefer they wait to roll them out until the other campaign improvements (caravan revamps, Parcel interactions, outpost and fort reworks, changes to victory cards, divine favor, and conquest, etc.). These things need to be designed and tested together and released as a coherent Campaigns 2.0 update. My concern is that if they continue to roll out these piecemeal changes to campaign systems everything is going to continue to feel like a disjointed mess.

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3 hours ago, Jah said:

I dunno. I seem to make people plenty mad. It doesn't mean they'll show up to siege me.

who are u making mad, ure so cool

I think the problem is that noone hits anyone, how can u defend if noone attack, right
But i do think is weird that the strongest zerg in terms of numbers is having trouble to find content

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8 hours ago, Jah said:

That will happen. But it will have a cost.

We did it to great effect in emulated SB.  It’s an exhausting technique but it’s super effective and winning a war with a demoralizing victory is what we all want anyways.  WM would drop a bane in every city for every day we could for weeks and only show to one.  Imagine dozens of no show banes and then show to one with high morale, full attendance; it’s a solid but expensive strat. 

40 minutes ago, Andius said:

W/HoA were held up as like these mystical forces of highly skilled players with legendary theorycrafters chained to a desk in some deep dungeon holding all the arcane secrets we could use to win if only we knew them.

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11 hours ago, galvia said:

Now the real secret tech is to initiatiate a handshake and then don't show up.

darkfall got away with it by having wager cost and if the defenders won they won the wager so spamming fake seiges wasnt a good idea however strategic fake sieges worked well (The wager wasnt a whole lot of gold but the set up for items needed (Seige stone cost alot) so was a good gold sink too this can be done via bane seed vendor, purchase bane seiges to set an attack up and tree of life to claim neutral keeps or what not. Bane tree seeds should be placeable withing say 1000m of keep this will give us more diverse terrain to fight around from open field fighters to possible mountain, even bane tree in mob spawn as a potential. It would also make scouting area for bane tree vital for seiges since you want to maximise you chances of defending the bane tree's and so on.

Defender if quick enough could even stop a seige ebfore it started since you had to carry seige stone to the city terriotry click it and then leg it to where u were planting it so a few seiges were cut short before they started cause u had 1 hour to place stones and if u could prevent it being placed or even force them to drop them down in a bad spot it could increase ur chances or winning or flat out winning before it even started.

Edited by veeshan

Veeshan Midst of UXA

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12 hours ago, Jah said:

 it makes me feel like I inflicted boredom on a bunch of people.

Boredom? Hellz yeah bring it on, I say we ' No Show' their siege tonight just for payback. I stand with Yoink, let's porntube, err I mean YouTube during sieges. 

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The siege schedule is brutal. Capturing 2 keeps to hold a zone means 4x defenses per week. Especially for east coasters like me that's 1030-1130pm on weeknights is rough. Doesn't leave a lot of energy to initiate offensive sieges on top of it.

We did send some people to the castle last night even though I wasn't on. Just wasn't enough apparently :lol:

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Blazzen <Lords of Death>

YouTube - Twitch - Guild

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1 hour ago, 1Vulp said:

who are u making mad, ure so cool

I think the problem is that noone hits anyone, how can u defend if noone attack, right
But i do think is weird that the strongest zerg in terms of numbers is having trouble to find content

You seem mad.

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19 minutes ago, Jah said:

You seem mad.

i guess u misunderstood me 

i ment if u have the numbers why dont just launch attacks in ppls keeps while binded at strategic points so u can defend your own keeps if stuff go bad
at least u have content in the siege windows

Edited by 1Vulp
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I agree, though I don't like the term Handshake Siege, I feel it is misleading, especially to those who don't actually play. A handshake implies choice, and while there may be choice as there was in Shadowbane or Darkfall on what time of day on a particular day a siege occurs, handshake makes it sound like you have a choice on whether to participate in a siege at all, which is not what we are talking about or want. I don't know for a fact that the term is misleading people, but it feels like it could.

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1 hour ago, 1Vulp said:

i guess u misunderstood me 

i ment if u have the numbers why dont just launch attacks in ppls keeps while binded at strategic points so u can defend your own keeps if stuff go bad
at least u have content in the siege windows

You can’t siege other people’s keeps when the castle is the only active siege in the siege window.

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Handshake is by nature a very abusable system, it cant come online without a bunch of thinking.

if it's not enough prepare, you could lock out any attackers, you could lock out people by choosing a window not possible for attackers to show up, you could lock the window frame in the night ...

It need preparation, planning, and then development.

Furthermore i hope that at laucnh it will attacks on keep every day
 

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Just now, Aedius said:

Handshake is by nature a very abusable system, it cant come online without a bunch of thinking.

I agree and i think it shouldnt be a thing outside a beta with low population
with enough population handshake siege shoudlnt be a solution for any problem related to siege windows

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