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Anthrage

Druids Will Be Important.

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I expect that it will be important, perhaps even necessary, to have Druids in your group. We know from the currently available information that certain Archetypes will be able to do things that others cannot, which relate directly not just to a group's effectiveness, but to the campaign's win conditions. An example of this is found in the Bloodstone/Victiory Point mechanics:

 

"It is worth noting that Bloodstones are not removed from the World (via logout or any other means) nor easily hidden (though some Archetypes and Disciplines may have powers that specifically revolve around Bloodstones: finding them, hiding them, slowing the decay timer, etc.)"

 

 

I am pretty confident that Druids will be one such Archetype. :)

Edited by Anthrage

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They did talk on the KS page about Archetypes having non-combat abilities. I've always wanted to see a game where druids can effect plants and wildlife in the environment such as increasing the yields of an orchard or thickening the undergrowth of an area. The idea of making the weather cycle have meaning and allowing druids to help influence it would be cool too. Such as flight is hindered in wind, stam regen suffers in extreme heat etc. and druids can work to create or combat these conditions.


"To hell with honor. Win."

A Beginner's Guide to Crowfall (5.8.5 Edition)

 

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They did talk on the KS page about Archetypes having non-combat abilities. I've always wanted to see a game where druids can effect plants and wildlife in the environment such as increasing the yields of an orchard or thickening the undergrowth of an area. The idea of making the weather cycle have meaning and allowing druids to help influence it would be cool too. Such as flight is hindered in wind, stam regen suffers in extreme heat etc. and druids can work to create or combat these conditions.

 Exactly.  :D

 

Tbh I'm more interested in what people will be able to do outside of combat instead of in it.  :lol:


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I think Druids will definitely have all kinds of interesting and unique abilities, as a support class, especially since healing is not a big part of things, I also think, given how important the environment is to the gameplay, that Druids will be able to interact with that environment in various ways - either 'out of the box' or through their Promotion Classes and available Disciplines.

 

There are at least 2 environmental variables that we know of - seasons and the effects of The Hunger. Seasons suggests the possibility of weather, or at the very least, the known effects of warmth and cold...with these understandings, I can imagine abilities such as the following:

 

 

-The Power to Impact Seasons: Seasons will, in theory, have two main effects - one on the availability of food, and the other on temperature, which relates to cold effects, and possibly movement speed. If a druid or several druids could cast a spell or perform a ritual that temporarily changed what season was in effect in a small or medium-size area, it could have significant effects on gameplay. Changing Winter to Fall or Summer in the area near your holding could make food easier to harvest, while changing Summer to Fall or Winter in your enemies area can make it more difficult for them to stay fed. Making it warmer or colder in an area would also be a way to use the environment to help your side or hurt the enemy's.

 

-The Hunger: With their intimate knowledge of the world/worlds, perhaps things like ley-lines or even the cosmic aspects of the overall universe within which the many worlds exist, Druids are naturally - no pun intended! - likely to have researched and gained an advanced albeit incomplete understanding of The Hunger. They could perhaps create small fields or bubbles in the land where the effects of The Hunger are minimized or even negated, or at the opposite end, manifested or accelerated. Both of these would be of practical benefit in a conflict scenario, as well as extremely interesting visually.

 

-Wildlife: While we don't yet know by what process players will acquire mounts and draft animals, should they be collected in the environment, these too will be a resource and something that could be tied to the seasons as well as the corrupting effects of The Hunger. As the world gets colder certain animals may become more scarce. If the druid were able to temporarily change the season in effect for s limited area, this could allow for, or remove, the presence of these necessary creatures. In the context of The Hunger, perhaps Druids could 'revert' corruption a stage or two, so as to make the wildlife in it's area of operation suitable for use as mounts or draft animals, or just less dangerous...and again, offensively, could maybe accelerate corruption on creatures in enemy lands.

 

 

These are just a few examples of exciting and very useful abilities Druids could have. Crowfall's destruction mechanics, it's seasonal changes and the Hunger corruption all contribute to a dynamic world. Druids offer an opportunity to add an interactive aspect, and a tactical one, to this world.

Edited by Anthrage

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What you've described here seems like a specialists work, since support is probably buff/debuff/crowd control.

Though I can definitely see a specialist druid promotion.

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Druid seems to be the only interesting Support right now, or only support now??? i can't remember. I guess Druids will have CC, some really small heal like thing (Due to the developers not wanting anyone to be a healing fountain). Maybe even some keep defense roles.

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Druid seems to be the only interesting Support right now, or only support now??? i can't remember. I guess Druids will have CC, some really small heal like thing (Due to the developers not wanting anyone to be a healing fountain). Maybe even some keep defense roles.

Yeah I was thinking of that last night. Like using a brambles/roots barrier to protect allies, summoning a sphere a bit like Groot did in GoG


I represent The Guardians! 


LIBERTAS ARA AMPLUS


Camraderie ~ Loyalty ~ Honor ~ Maturity ~ Integrity ~ Duty

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I am just keen on seeing how many of the archetypes (namely dudu and frosty) will work

Okay. I've got 3 months without stopping at a drive thru. But I'm going, right now, to get a frosty. You just had to ruin my streak!  ;)

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