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7.400.0 Live Feedback for 12.14.2021

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Please share any feedback you may have from your time playing the game on the most recent patch. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to Bug Reports and don't forget the Legend for ACE feedback on Bugs reported!

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com.

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

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1 hour ago, Soulreaver said:

PiPs : 
Upon using a portal, all PiPs are removed.

Frost Armor : 
Upon using a portal is removed.


I thought Frost Armor always went away when going through a portal?


The group loot settings get reset everytime you zone into a new zone. This is a nightmare for Group leads.

Wamfom of Sacrilege

  • 34 Frostweaver High-Elf Archmage
  • 33 Templar Elken Vindicator

Discord: Wamfom#5813

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To follow up on one of Soulreaver's posts on the last thread, anyone who runs Poisoner also has difficulty damaging walls. 

Maybe just a reduction in melee damage against fort walls when using poison attacks? 

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Group Loot settings that automatically give group members items (even gold split, master looter, maybe round robin?) do so without regard for range.  This allows the group leader to setup master looter and simply sit safely in a fort or keep and receive all of the item loot and their share of the gold loot with no danger of loss.  Might consider slapping at least some kind of range radius on it, otherwise I fear we might end up with loot holder bots.

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So i started to dabble in the fine arts of crafting. It is quite a huge effort to craft a couple of armors or especially jewelry, the storage restrictions and way everything is processed is a huge hassle, run from chest to chest just to gather the quadrouple things you need, but ok, you can work with it.

The system with the experimentation and assembly is quite interestung, but here my irritation with this sytem:

For what reason does stonemasonry have assembly and experimentation? There is nothing you craft as a stonemason, that fails and or is experimented on. You can make Rings and amulets for it and better discs and belts. The optimal usage of stonemason is green disc and blue belt. You never need nor want more, because experimentation does nothing for you and you only get one time a recepie cost reduction for polishing paste, grinding wheels and the cuttingwheels. So what purpose does the "better" discs serve other than a senseless money sink?

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