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7.600.0 Public Test Bug Reports for 2/24/2022


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Test Patch Notes,  and Legend for ACE feedback on Bugs reported

Please share any bugs you noticed while playing the game, these are objective issues with gameplay. Overall feedback or opinions on systems should be directed to Test Feedback

If you can provide us with the steps you used to create the bug (reproducible steps), an image or even a short video clip that would be ideal and aid us in getting the bug entered properly into our tracking software. Additionally, if you run across a bug on LIVE, can you please try to reproduce it on our Test server as well and let us know if you're successful. 

If you encounter disconnection problems, showstopper bugs, or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com. 

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

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  • 3 weeks later...

Myrm - Battlerager - Iron Hide ability (either tooltip discrepancy or damage calculation is incorrect) 

The tooltip reads as follows on my character on Live:

unknown.png

where my Minotaur BR is in a green vessel with 220 Str, roughly 21.75% Dmg Bonus, 11% Slash / 1.67% Bleed Dmg - Multiplier.

The two other abilities I used for testing was (Arcing Slash > Whirlwind) combo and (Bloody Swipe > Gore) combo,

where the tooltips for those abilities read much lower damage

(Whirlwind - 198 dmg (Slash), Whirlwind Bleed - 80 dmg (Bleed), Bloody Swipe - 166 dmg (Slash), Gore - 332 dmg (Slash)).

Yet all those abilities hit much harder (outperformed) than the damage from Iron Hide.

These are the rough numbers I was getting when testing on practice dummies on live:

unknown.png

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When compared to same damage types of Whirlwind and Gore combo, the numbers don't add up. 

Iron Hide should be hitting for much harder than it is.

I conducted this on Test server as well; albeit with fresh, non-geared Battlerager. 

While the numbers were lower, the results were the same.

Either there is a discrepancy in the calculation done for Iron Hide while the tooltip may be right or the tooltip is wrong in the representation of said damage.

(Tested 17 Mar 2022)

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I think there are some conditional mechanics involved that are not on the tool tip.  I agree it doesn't hit as hard as you would expect... most of the time.  I have had it hit for surprisingly high values mid to late fight. I wonder it has something to do with bleed stacks/berserk... 

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