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7.800.0 Live Feedback 5.10.2022


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Please share any feedback you may have from your time playing the game on the most recent patch. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to Bug Reports and don't forget the Legend for ACE feedback on Bugs reported!

If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com.

*Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall

ArtCraft Entertainment, Inc.  [Rules of Conduct]

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Do not meddle in the affairs of dragons, for thou are crunchy and go well with ketchup!

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Are the material requirement to repair fort walls intended in Shadow campaign?

32 timber per feels really expensive when mines hardly give 70. Half the price to build the full wall just for one section.

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23 hours ago, Solstar said:

The repair amount isn't proportional to the damage taken relative to the total needed to build them? 

Nope. It takes 64 timber, 16 boulders and 16 ingots to build the fort walls the first time. Takes 32 timber, 8 boulders and 8 ingots to repair per destroyed section of wall. Which make having 2 sections destroyed as expensive as the initial building, and you can get up to what? 16 sections,

But seeing how not a lot of people are building or repairing poorly made dergs, it's understandable to not see a lot of complaint.

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Would really LIKE/LOVE it if you could COPY all our LIVE characters and gear to TEST... so we can actually test things with the setup and characters we have presently

 

Huginn ok Muninn, fljúga hverjan dag, Jörmungrund yfir; óumk ek of Hugin,, at hann aftr né komi-t, þó sjámk meir of Munin

Gathering of Ranger videos

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3 hours ago, Soulreaver said:

Would really LIKE/LOVE it if you could COPY all our LIVE characters and gear to TEST... so we can actually test things with the setup and characters we have presently

 

But then they might miss out on some $5 respec purchases...

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crowfall is a game that doesn't like its players to get excited.
Shadow serves as an ice bath for players who love the game the most

Of all the Shadow campaigns that have ever happened, none have been competitive, none have been fun, none have worked.

I don't understand why they don't take it out of the game, or why they don't reformulate and make a balanced and fun system

 

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22 hours ago, FARNUM said:

crowfall is a game that doesn't like its players to get excited.
Shadow serves as an ice bath for players who love the game the most

Of all the Shadow campaigns that have ever happened, none have been competitive, none have been fun, none have worked.

I don't understand why they don't take it out of the game, or why they don't reformulate and make a balanced and fun system

 

There's a reason there aren't any PVP games that let players freely decide how to balance teams. Would be nice if they actually promoted healthy competition, not this obvious choice between Easy or Hard mode that is faction selection. 

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7.800.0 Live Feedback: the game is very boring, there is nothing to do.

I would like to know what the developers think is happening in the game or what they expected to be happening

 

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Can you please further idiot proof use of a Magical Coin on toolkits less than Epic.

Reading is hard and I used a coin when creating an Epic Toolkit.  Can you have the assembly fail or give back the coin to inventory if it can't be applied to the toolkit.

Feels bad wasting 50K.

Also a lot of people use Epic Toolkits for a while since getting to Lego takes so many more discs ... Why can't I have a coin in an Epic Toolkit/Belt?

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Guilds have already captured POIs in zones that no one plays (EU/AUS)- the same zones people don't want to run 10 minutes to get to or the zones we can't cap/defend because we're working. This Dregs campaign will be won by the people who play in the farthest zones while AVOIDING conflict. Two thirds of this map caters to EU/AUS playerbase, that we don't have, leaving NA players wanting more Keeps/Forts in the timezone people actually play.

We don't care about 5/6 man zones and seriously custard your chat bubbles. You're turning the most pointless knobs. Do something to make the game MORE FUN, lots of players have good ideas, I wish you guys would care to listen. This is a great game, help us enjoy it by giving us meaningful game play and more people will return.

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2 hours ago, Bzra said:

Guilds have already captured POIs in zones that no one plays (EU/AUS)- the same zones people don't want to run 10 minutes to get to or the zones we can't cap/defend because we're working. This Dregs campaign will be won by the people who play in the farthest zones while AVOIDING conflict. Two thirds of this map caters to EU/AUS playerbase, that we don't have, leaving NA players wanting more Keeps/Forts in the timezone people actually play.

We don't care about 5/6 man zones and seriously custard your chat bubbles. You're turning the most pointless knobs. Do something to make the game MORE FUN, lots of players have good ideas, I wish you guys would care to listen. This is a great game, help us enjoy it by giving us meaningful game play and more people will return.

Anyone have any ideas how to signal boost this? It's been like half a year this has been complained about. 

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