DEV-Tiggs 4,034 Crowfall Dev Share Posted May 10 Please share any feedback you may have from your time playing the game on the most recent patch. This includes subjective observations about your gameplay experience. Bugs that you have encountered should be directed to Bug Reports and don't forget the Legend for ACE feedback on Bugs reported! If you encounter disconnection problems, showstopper bugs or any other issues preventing you from entering or playing the game, please send an email as well as your client logs* to support@crowfall.com. *Client logs can be found here: C:\Users\[username]\AppData\LocalLow\Art+Craft\Crowfall ArtCraft Entertainment, Inc. [Rules of Conduct] Follow us on Twitter @CrowfallGame | Like us on Facebook Do not meddle in the affairs of dragons, for thou are crunchy and go well with ketchup! Link to comment Share on other sites More sharing options...
Soulreaver 2,475 Share Posted May 12 Constant crashing.... ArtCraftQA 1 Huginn ok Muninn, fljúga hverjan dag, Jörmungrund yfir; óumk ek of Hugin,, at hann aftr né komi-t, þó sjámk meir of Munin Gathering of Ranger videos Link to comment Share on other sites More sharing options...
arkh 161 Share Posted May 12 Are the material requirement to repair fort walls intended in Shadow campaign? 32 timber per feels really expensive when mines hardly give 70. Half the price to build the full wall just for one section. ArtCraftQA 1 Link to comment Share on other sites More sharing options...
Solstar 416 Share Posted May 12 The repair amount isn't proportional to the damage taken relative to the total needed to build them? ArtCraftQA 1 Link to comment Share on other sites More sharing options...
arkh 161 Share Posted May 13 23 hours ago, Solstar said: The repair amount isn't proportional to the damage taken relative to the total needed to build them? Nope. It takes 64 timber, 16 boulders and 16 ingots to build the fort walls the first time. Takes 32 timber, 8 boulders and 8 ingots to repair per destroyed section of wall. Which make having 2 sections destroyed as expensive as the initial building, and you can get up to what? 16 sections, But seeing how not a lot of people are building or repairing poorly made dergs, it's understandable to not see a lot of complaint. Link to comment Share on other sites More sharing options...
Soulreaver 2,475 Share Posted Sunday at 03:52 PM Would really LIKE/LOVE it if you could COPY all our LIVE characters and gear to TEST... so we can actually test things with the setup and characters we have presently Huginn ok Muninn, fljúga hverjan dag, Jörmungrund yfir; óumk ek of Hugin,, at hann aftr né komi-t, þó sjámk meir of Munin Gathering of Ranger videos Link to comment Share on other sites More sharing options...
Solstar 416 Share Posted Sunday at 07:42 PM 3 hours ago, Soulreaver said: Would really LIKE/LOVE it if you could COPY all our LIVE characters and gear to TEST... so we can actually test things with the setup and characters we have presently But then they might miss out on some $5 respec purchases... Link to comment Share on other sites More sharing options...
Nocrazy 0 Share Posted Monday at 08:38 AM (edited) hi, I would like to write feedback on the gladiator class in the lower branch. please weaken him in patch 7.800, he is too strong in a 1-on-1 duel. there is too much survival. this is too strong a class https://youtu.be/HWGbaksV0Mo Edited Monday at 08:41 AM by Nocrazy Link to comment Share on other sites More sharing options...
FARNUM 30 Share Posted Monday at 09:19 PM crowfall is a game that doesn't like its players to get excited. Shadow serves as an ice bath for players who love the game the most Of all the Shadow campaigns that have ever happened, none have been competitive, none have been fun, none have worked. I don't understand why they don't take it out of the game, or why they don't reformulate and make a balanced and fun system Bzra, Jah, BigCrittyGF and 1 other 4 Link to comment Share on other sites More sharing options...
Solstar 416 Share Posted Tuesday at 07:36 PM 22 hours ago, FARNUM said: crowfall is a game that doesn't like its players to get excited. Shadow serves as an ice bath for players who love the game the most Of all the Shadow campaigns that have ever happened, none have been competitive, none have been fun, none have worked. I don't understand why they don't take it out of the game, or why they don't reformulate and make a balanced and fun system There's a reason there aren't any PVP games that let players freely decide how to balance teams. Would be nice if they actually promoted healthy competition, not this obvious choice between Easy or Hard mode that is faction selection. FARNUM 1 Link to comment Share on other sites More sharing options...
FARNUM 30 Share Posted Tuesday at 09:32 PM 7.800.0 Live Feedback: the game is very boring, there is nothing to do. I would like to know what the developers think is happening in the game or what they expected to be happening Bzra 1 Link to comment Share on other sites More sharing options...
OldMan 30 Share Posted yesterday at 05:38 PM Can you please further idiot proof use of a Magical Coin on toolkits less than Epic. Reading is hard and I used a coin when creating an Epic Toolkit. Can you have the assembly fail or give back the coin to inventory if it can't be applied to the toolkit. Feels bad wasting 50K. Also a lot of people use Epic Toolkits for a while since getting to Lego takes so many more discs ... Why can't I have a coin in an Epic Toolkit/Belt? Link to comment Share on other sites More sharing options...
Retchet 400 Share Posted 19 hours ago Game frequently crashing is bad. Link to comment Share on other sites More sharing options...
Bzra 705 Share Posted 6 hours ago Guilds have already captured POIs in zones that no one plays (EU/AUS)- the same zones people don't want to run 10 minutes to get to or the zones we can't cap/defend because we're working. This Dregs campaign will be won by the people who play in the farthest zones while AVOIDING conflict. Two thirds of this map caters to EU/AUS playerbase, that we don't have, leaving NA players wanting more Keeps/Forts in the timezone people actually play. We don't care about 5/6 man zones and seriously custard your chat bubbles. You're turning the most pointless knobs. Do something to make the game MORE FUN, lots of players have good ideas, I wish you guys would care to listen. This is a great game, help us enjoy it by giving us meaningful game play and more people will return. Solstar 1 Link to comment Share on other sites More sharing options...
Solstar 416 Share Posted 4 hours ago 2 hours ago, Bzra said: Guilds have already captured POIs in zones that no one plays (EU/AUS)- the same zones people don't want to run 10 minutes to get to or the zones we can't cap/defend because we're working. This Dregs campaign will be won by the people who play in the farthest zones while AVOIDING conflict. Two thirds of this map caters to EU/AUS playerbase, that we don't have, leaving NA players wanting more Keeps/Forts in the timezone people actually play. We don't care about 5/6 man zones and seriously custard your chat bubbles. You're turning the most pointless knobs. Do something to make the game MORE FUN, lots of players have good ideas, I wish you guys would care to listen. This is a great game, help us enjoy it by giving us meaningful game play and more people will return. Anyone have any ideas how to signal boost this? It's been like half a year this has been complained about. Link to comment Share on other sites More sharing options...
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