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TullyAckland

02/03/15 - Campaign Export Rules Faq + Knight Poster

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We are well on our way to Stretch Goal #1, with luck, we’ll soon be looking for another Eric to join our team, upgrade our FX, and commence work on Female Centaurs!


 


CastleConstruct_1024.jpg


 


Today, we go into detail and answer questions regarding Campaign Export Rules. In addition, Lead UX artist Billy Garretsen – narrates his process in creating our latest Knight Poster!


 


Campaign Embargo FAQ


 


How are rewards determined at the conclusion of a campaign?


Players can place items, resources, and materials into Embargo – basically, this is a way of “uploading” items to your Account Bank inside a Campaign. This can only be done at certain specific locations inside a Campaign, and items placed there are basically “in quarantine” until the Campaign is over.


 


When the world is destroyed at the end of a Campaign, some portion of the player’s winnings (i.e. the contents they have placed inside their Embargo vault) will be transferred into that player’s Account Bank. The number of items transferred depends on how well that player fared within the Campaign.


 


What is the Account Bank? How does it work?


Each player has an Account Bank, which can be used to transfer items between characters on that account. The account bank cannot be accessed when your character is locked into a Campaign.


 


How does the Account Bank related to the Embargo Vault?


The account bank exists at the account level – meaning that all of your characters share one account bank. The vault is Campaign specific, meaning that each Campaign will have a different Embargo area. At the end of the Campaign, depending on how well you (and your team) did, some number of item(s) will be moved from the Embargo into your Account Bank. The rest of the items will be lost.


 


What determines the number of items that can be placed in the Embargo Vault? The size of the Embargo Vault changes based on Campaign type. As a general rule, longer and more risky Campaigns will have larger Embargo Vaults (higher risk leads to higher reward).


The primary factor that determines the size (and loss factor) of the Embargo is how well your team (faction or guild) finished in the Campaign, as well as your individual contribution to the Campaign.


 


The length of time spent in a Campaign will be used to scale the final results. This is done to prevent players from waiting until the last moment and then jumping on the winning team of a Campaign just to get the reward. (In fact, Players who join at the very end may get no reward -- even if their team is victorious.)


 


We really believe in the concept of risk vs reward. The more difficult the ruleset of a Campaign – and the longer of a commitment the player is required to make -- the larger the potential payout from the Embargo.


 


Add this to the fact that the more rare crafting materials are more plentiful in the difficult Campaigns, and we should have a risk/reward ratio that is quite compelling.


 


Where is the embargo located in the campaign?


To place item(s) into the Embargo Vault, players must physically transfer those items to a particular type of Point of Interest known as a Summoning Circle. The Summoning Circle acts like a giant bank, and can be found in only the most hostile areas. (Thematically, you could think of these like the giant IO towers from TRON).


 


We are certain that these areas will be incredibly deadly, as they make fantastic ambush spots – other players will know that this is a location players will gravitate towards, and that they will be heavily laden with items when they come. This system also ties well into the Caravan system (currently at stretch goal) to haul stuff to the Embargo. Items placed within an Embargo Vaults cannot be removed. You can’t use Summoning Circles to “teleport” items around the map.


 


Is the Embargo Vault specific to a player?


Yes! Each player will have their own Embargo Vault to fill, in each Campaign. Players will need to balance how much of the world’s resources are dedicated to helping the team win, versus how much they want to scavenge for themselves. Having a full Embargo Vault isn’t going to help maintain control of the structures in a world!


 


Are the contents of the embargo safe? Yes. If you can make it safely inside the Summoning Circle, then any items you place inside your Embargo Vault will be locked there until the conclusion of the Campaign. It is just like a bank in many respects.


 


Some of the Rulesets call for 20% reward how does this work for items?


 


For materials and resources it is easy – we can just adjust the size of the material stack that each player is entitled to. For equipment, we will have to work out some other means of scaling the rewards.


 


Do I have any control over which item(s) are kept and which item(s) are lost from my Embargo?


Maybe. Right now our design is simple: we will randomly select which item(s) and materials will be released and which item(s) and materials will be lost. We could certainly change this design later, to give preferential treatment to certain items based on rarity, size, value or player preference.


 


----------


 


Crowfall Knight Poster


Time to shift gears as we share a new video and poster graphic of our Knight Archetype. Our artists at ArtCraft come from diverse backgrounds and this video offers a detailed look into the world of hardcore vector illustration.


 


Knightpostervidthumb.jpg


 


Billy Garretsen has a long history of poster illustration and was eager to take up the task of bringing the Knight to life with vector.


We hope you enjoy this graphic and peek behind the curtain. Be sure to let us know if you want to see more art and videos like this one!


 


CF_PosterSeries_Knight.jpg



Tully Ackland

ArtCraft Entertainment, Inc. 

Follow us on Twitter @CrowfallGame | Like us on Facebook

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Excellent that you're considering a variety of factors (time spent in campaign, duration of campaign, difficulty, etc.) to determine how much gets exported. For equipment, perhaps you could scale the buffs on that equipment to the win percentage? So say I have +8 cold damage on my weapon, and I kneel for 50% export, the weapon's buff becomes +4 cold damage.

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these will help so much with the "health" of the forum.   :)    Hope Eric is sleeping a little better as we get closer to goal.


Maybe it not about the happy ending. Maybe it's about the story.

RIP Doc Gonzo "to anyone...speak your mind...defend your position...be prepared for an Argument and enjoy the process of the discussion...that's all part of any good Forum experience"

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The video of the making of the Knight is crazy, it's fun to have all the details explained on how you did that, why you changed this... Really enjoyed it. The poster is a delight for the eyes.

 

Infos on Embargo! I think many people were impatiently waiting for this. Tons of images popped in my head while reading the Q&A.   :)

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AND  not to be picky  ...this update shows 02/03/15   not 03/02/15    it may confuse some that look for updates by date.


Maybe it not about the happy ending. Maybe it's about the story.

RIP Doc Gonzo "to anyone...speak your mind...defend your position...be prepared for an Argument and enjoy the process of the discussion...that's all part of any good Forum experience"

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Are you sure the IO Towers shouldn't be something that a guild builds and upgrades for themselves, an as a consequence be a valid target for raiding and destruction?

 

Or maybe something that fortifications can be built around in order to deny access or charge fees.


 Click here to join the Crowfall Discord chat community

Sekket on Mourning. Bhorov on Test Server. Youma the Pirate wherever TSP has sailed.

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The date only looks funny to us Americans, I wager, and those handful of countries that do it the same way.


"Darken the moon and conceal the stars; our Light will never be extinguished." - The Tome of the First Flame

LW_sig_concept_7b_lighter_zpsu0zpsinn.jp


The Lantern Watch - A Crowfall-first guild. Welcome Home. Join us @ http://crowfall.shivtr.com

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Hold on...in the art banner, why is there a huge shadow on the castle and an orange penumbra...when the sky behind it is really blue and bright... my inner scientific artist doesn't compute.

There must be a huge object fully occluding the sun, that's partially transparent and red/orange in colour... a giant!?

 

Love the art video! Nice illustrator workflow he's got there, he sure knows what he's doing.

 

Great to have another update, they feel like little gifts. Lets hope these gifts also help getting more funds.

Edited by Osegrim

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For the embargo.  I think there should be a set number of items that you get to choose take home.  Make them highlighted slots in the Account Bank.  You place those items or stacks of items in thats boxes and those items are locked in for the embargo.  Say its 5 or 10 slots.  Everything else can be RNG.


yTzeAMV.jpg

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