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McTan

Stoneborn Forgemaster Promotion Classes

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Hail friends.  I wanted to start a post brainstorming both the "types" of promotion classes and also the names for promotion classes.  I personally want every archetype to be able to reach all types of promotion class to fill roles from tank to ranged caster.  I'll start with a (maybe one-eighth baked) idea:

 

Stoneborn Drumforger - The Stoneborn Bard Promotion Class

 

I conceive of bard classes in general as having excellent support abilities and above average dexterity based weapon abilities (daggers and bows). 

The stoneborn, however, have a different bard.  The idea is that the Stoneborn Drumforger can use almost anything as a drum, to varying effect.  The Drumforger has superior hammer ability both melee and thrown, has a movement speed buff burst (drumroll), and has a variety of complex physics related skills that disrupt the environment in substantive ways (hammering the ground, causing an earthquake, etc.).  Also provides support through rhythmic drumming on his own armor or his shield.

 

Most Effective Role:  Melee & Support

Chosen Weapon:  Hammer and Shield or Throwing Hammers.

Style:  Able to disrupt casting and ranged from a distance and provide protection through physics-based properties.  Able to engage very effectively in melee (hammer) or decent range (throwing hammer).  Above Average to Superior survivability.

 

I know some other ideas have been tossed around, like the Dwarven Shaper by dwarfurious and the Elementalist by Barab.  I encourage them to write up their ideas in this thread if they want, but no need if they don’t want to be redundant.

Other ideas?  Critique of this idea?

Edited by mctan

Mic MWH, Member of Mithril Warhammers since 2003,


Hammers High! http://www.mithrilwarhammers.com

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Sounds like a fun idea, I'll give it a go.  I've been fantasizing of what role I'd like to have as a Stoneborn while attending church.

 

Stoneborn Shieldhand - The Stoneborn Tank Promotion Class

 

I see the Stoneborn Shieldhand as the vanguard and pillar of large armies, and a living shield when traveling in small parties.  The Shieldhand's most significant strength is the ability to neutralize attacks in one direction through the use of the great shield and the Stoneborn's amazing strength.  The Shieldhand functions as a shape shifting wall in large battles, funneling the enemy's advance through the use of formation and isolating individuals from the rest of their allies.  The Shieldhand is a class that neglects mobility and offense for impenetrable defense and difficulty to push back.  The Shieldhand can stand still to focus on staying in place and blocking damage from the front, functioning as a unbreakable wall.  When in a small party, the Shieldhand transitions to becoming a living shield for an ally, with the ability to run towards them and taking damage in their stead.  The Shieldhand's offensive ability is limited to pushing back and bashing at opponent's directly in front of him, their function is to heavily punish straightforward aggression.

 

Most Effective Role:  Melee & Tank

Chosen Weapon:  Shield.  Any choice of single handed melee weapon.

Style:  Sacrifices offensive ability and offensive utility for superior defense and positioning.  Functioning as either a tank or a personal shield, the Shieldhand's strong point is tenacity and stubbornness.  Superior survivability.


How Can Mounts Add to the Crowfall Experience?  Caravans, Hunting Boars, and more.

 

How Complex can Mining be in Crowfall?  Mining difficulty, fatigue, infrastructure.

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Stoneborn Earthshaper  - The Stoneborn Mage Promotion Class

 

 

Crowfall lore identifies Stoneborn as creations of the earth as well as master wielders of fire. The Stoneborn Earthshaper, an earth and fire mage elementalist harnessed by their spirit and intelligence abilities,  control of these two innate elementals.  Strength would be sacrificed for a minimal intelligence gain in order to control mother Gaea’s earthly gifts as well as advance the knowledge of fire mastery. The Stoneborn Earthshaper would wield a two handed hammer staff crafted of a high end earthly alloy bound by eternal flame.  

 

Most Effective Role:  Range DPS and Support

Chosen Weapon:  Two handed staff hammer made of earth and fire

Style:  Earth and fire caster

 

The Stoneborn Earthshaper is a mage earth and fire elementalist. Sacrificing strength at character creation for enough intelligence to become an effective caster. There are plenty of examples of Direct Damage, AoE, Point blank, Ground target, and DoT Fire and Earth range spells across all fantasy realms. Below are some unique Stoneborn range DPS and support theory crafting spells / skills.

 

Range DPS

 

Earth Anchor-Direct Damage long range earth bolt based spell. Designed to drop fliers. On a successful hit does a small amount of direct damage followed but a small dot. At the end of the dot, if not cleansed, the flier drops to the ground snared for a set duration. Skill advances to increase range, increase damage, increase snare, and extend from a single DD air snare to a long range AoE.

 

Support

 

Stone Shield – Self or group member earth buff that absorbs melee damage. Forms a layer of earth around caster. Can only be applied within 5 meters absorbing a set base damage. Has a refresh / immunity timer to avoid it's use as a permanent defensive buff. As skill advances damage absorption  increases, regent requirement increases, and can become a group AE boon/buff.

 

Fire Shield- Same as stone shield but absorbs range and magic dps. Only one shield can be on at any time with both using the same refresh and immunity timers.

 

Flame Levitation- Fire spell that heats the air around a target levitating vertically up into the air. Targets are not movable horizontally in the air. Friendly and enemy targets both take falling damage on break. As skill advances height and duration increase.

 

Fire Smoke Ring-  AoR flame circle that reveals all invisible and stealth creatures that enter it or are revealed within its radius as it is cast. Skill advances increase radius and duration.

 

Earthly Tomb- Timed Resurrection earth spell that encases the recently dead target bringing it back to life. Fallen targets would have a window, say ten seconds after death, by which the earthly tomb could be cast upon them, the earthly tomb would have a timed effect , say 15 seconds, which at the end the target would come back to life at a fraction of total health returned.  During the earthly tomb 15 second incubation period the earthly tomb can be cleansed by an opponent or if the earthly tomb receives a set amount of damage from an opponent it expires. On a successful resurrection the Earthshaper receives the amount of damage equal to the life restored on target’s resurrection. Skill advances to AE earthly tombs, quicker res time, and increased health restored to target with less health decreased from caster.  

 

Earthly Camo-  Blends and disguises caster, stealth and/or invisibility, into the terrain for a set duration.  Caster is revealed if they move, take damage, or use an ability. Skill advances to decrease cast time, increase stealth duration, and eventually allow for  AOE group camouflage. 


Hammers High !!  Master Brewer of the Dwarven Hold Mithril Warhammers

 

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Soldier Promotion class, heavy armor, heavy shield and a spear, like the Dwarven reinforcements in the last Hobbit movie.

 

A-Dwarf-lead-army-gets-ready-to-do-battl

Edited by BahamutKaiser

a52d4a0d-044f-44ff-8a10-ccc31bfa2d87.jpg          Before you criticize someone, walk a mile in their shoes... Than if they're upset, they'll be a mile away, and barefoot :P

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I think the best name is Legionaire, because of their complex shield formation, unfortunately that's already designated and other Roman titles are used for Centaurs too. I wouldn't want to give them Greek titles either because it's a little off and I'd like those to be used on a human or elf soldier.

 

Something to do with wall or derivative of immovable would be good. Stoneborn Brick in the Lane :P


a52d4a0d-044f-44ff-8a10-ccc31bfa2d87.jpg          Before you criticize someone, walk a mile in their shoes... Than if they're upset, they'll be a mile away, and barefoot :P

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Not bad, wish there was a good Nordic or similar foreign word for it though, something that reaches into the roots of mythology or history, those are the best.


a52d4a0d-044f-44ff-8a10-ccc31bfa2d87.jpg          Before you criticize someone, walk a mile in their shoes... Than if they're upset, they'll be a mile away, and barefoot :P

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Stoneborn Miner - Scout / Gathering / Tunneling Promotion Class

 

Most Effective Role:  Melee dps / Specialist

Chosen Weapon:  Two handed pickaxe / mattock / dynamite

Style:  A specialist focused on tunneling, and demolitions, with some offensive abilities

 

Abilities:

 

Sappers charge: Long cast / cool down high damage explosive AoE, massive voxel damage, useful for collapsing tunnels / walls.

 

Pickswipe: Short cool down melee attack, mid / low damage to players, mid / high damage to voxels.

 

Eye for Stone: Player / group gain additional ore / stone when gathering.

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I really like the idea of more crafting / gathering style promotion classes, and the idea of a mining / demolition specialist feels like a good fit for not only Stonemen, but Guineceans as well. With the voxel system they could really make a few specialized promotion classes that focus on building / destroying voxels.

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I would think that Stoneborn would be able to promote to a support, specialist or tank/DPS.  I wonder if every archetype will have the option to promote to some form of DPS.  If that is not a requirement, then I would say tank is the third option.

 

I would suspect the support to be focused on the earth aspect; increasing armor, shields/protection abilities.

 

Specialist would be focused on fire aspect; sapper, destruction.

 

Tank/DPS would focus on the 2-handed hammer.


 

Sorry you turned into a two-bit carebear whose feelings get hurt over forum banter.

 

 

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"or"? I think you mean "and" >__>

 

I believe you have to choose one of the three promotions, therefore it would be "or".

 

And really?  Are you going to argue grammar?


 

Sorry you turned into a two-bit carebear whose feelings get hurt over forum banter.

 

 

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I believe you have to choose one of the three promotions, therefore it would be "or".

 

And really?  Are you going to argue grammar?

LOL it's ok man, prob just here for a post like me


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Chalcitis - A Treasure Hunting Guild, visit Forum Post

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Drunken Stoneborn class

 

Most Effective Role: ranged dps/ specialist

Chosen Weapon:  Ale and hammer / dynamite

Style:  A specialist focused on demolitiions and brawling

 

 

Designed after the myth the fallen lord, dwarves who used their molotov cocktails all over the battlefield.

Edited by rogosh

"Its better to look ugly and win, than pretty and lose."

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Stoneborn Defender

 

Most Effective Role: specialist

Chosen Weapon: tower shield/ any 1 handed melee

style: When he adopts a defensive stance, a defender gains phenomenal strength and durability, but he cannot move from the spot he is defending. Able to shout encouragement to give party behind defender greater defence.

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