Merovatis 96 Share Posted March 26, 2015 (edited) Oh they are shadowbane races The Irekei remind me a bit of the demoniacs in Heroes of might and magic The succubus as seducer might be interesting too..Promotion Dominatricks This one is Shadowbane's Nephelim in fact, which is a great shot too. Edited March 26, 2015 by kalawatis JamesGoblin and ObsidianHealer 2 "fire made flesh" ✣Wildfire Brotherhood✣ Link to post Share on other sites
snakeslash 22 Share Posted March 26, 2015 I wanna be a elephant man that crushes my enemies under me JamesGoblin 1 Link to post Share on other sites
Tipsy 504 Share Posted March 26, 2015 (edited) This one is Shadowbane's Nephelim in fact, which is a great shot too. Maybe they could differentiate them more by theme "demons" and "shade /slenderman" Something like a nightwalker-promotion:prowler Edited March 26, 2015 by Tipsy JamesGoblin, shadowfang1992 and naturalnuke 3 Link to post Share on other sites
Merovatis 96 Share Posted March 26, 2015 Yes! JamesGoblin 1 "fire made flesh" ✣Wildfire Brotherhood✣ Link to post Share on other sites
Tipsy 504 Share Posted March 26, 2015 Or a wacky one-eyed monster,I used to draw those a lot as a kid JamesGoblin 1 Link to post Share on other sites
snakeslash 22 Share Posted March 26, 2015 Squirrel knights JamesGoblin 1 Link to post Share on other sites
Tipsy 504 Share Posted March 26, 2015 Banshee Seer(benevolent spirit) promotion Tormentor promotion JamesGoblin 1 Link to post Share on other sites
Thalkonis 2 Share Posted April 2, 2015 I'd like to see a race of Molemen. JamesGoblin 1 Link to post Share on other sites
Tipsy 504 Share Posted April 2, 2015 then we might as wel go for Zoidberg https://www.youtube.com/watch?v=0Mot-UqyNIc JamesGoblin 1 Link to post Share on other sites
shadowfang1992 319 Share Posted April 3, 2015 Well, we have the basics: Humans, Stonemen(Dwarves), and elves. Then we have Fae, Guinecean, Half-Giants (the Champions are not human apparently), Elken, Centaurs and now Minotaurs. At the moment, they're definitely favoring humanoid creatures (half-humanoid in case of Centaur). I definitely think Gorgons could come into play, but they'll be later on since I doubt that serpentine lower body would be easy (or cheap) to animate. As for wyverns/drakes, they'd probably be more like dragon-men (which I totally approve of). Avians is a definite interest, I love bird-men because they can be widely customized and they are beautiful to look at (I'm a graphics nut). I'd definitely be pro demon/succubi characters because that could open up some VERY interesting gameplay. That and I plan to own a brothel, so Succubi FTW. As for other races that would work with this game's current direction (or at least what SEEMS to be its current direction), there is still a ton of variety to consider, and throughout the length of the game they can take their time experimenting and seeing what works and what should be scrapped. I just hope they keep us updated, I'm psyched to see what they come up with, especially now that they have an FX artist and Eric can focus on making 3D characters for the game again JamesGoblin and Tipsy 2 Can we have a Bard? If not as an Archetype or Promotion, then maybe a Discipline? Link to post Share on other sites
Hax 244 Share Posted April 3, 2015 (edited) Doppelganger. Humanoid. Can assume alternate forms. Temporarily take on the look of other player races not much bigger or smaller than they. Maybe even change their own name. This race would add interesting dynamics to the political game and everything that comes with it, namely betrayal and deception. Infiltration for the win. Edited April 3, 2015 by Hax Tipsy, bahamutkaiser and JamesGoblin 3 Link to post Share on other sites
chancellor 1,805 Share Posted April 3, 2015 Doppelganger. Humanoid. Can assume alternate forms. Temporarily take on the look of other player races not much bigger or smaller than they. Maybe even change their own name. This race would add interesting dynamics to the political game and everything that comes with it, namely betrayal and deception. Infiltration for the win. Maybe Doppelganger or Illusionist is one of those rare discipline runes you can only get by winning a campaign? JamesGoblin, Tipsy and shadowfang1992 3 I think the K-Mart of MMO's already exists! And it ain't us! Link to post Share on other sites
Hax 244 Share Posted April 3, 2015 That would make sense; make them a bit rare. Also, they don't get to use the skills of the race they turn into. The transformation power would mainly be for the social parts of the game. I can imagine so many interesting scenarios that would be possible with a race like this. JamesGoblin 1 Link to post Share on other sites
DracoArgentum 291 Share Posted April 3, 2015 IMO spamming out new races would be a mistake. If all Minotaurs are Myrmidons you lose the feel of them being a race. They start to feel more like one dude. Its no longer several minotaurs who the gods deemed worthy, its Steve the Myrmidon who happens to be a minotaur. The people complaining that the characters feel like MOBA characters are thinking along these lines. Give each race two-three archetypes first then start adding new races. Gilgamer, bahamutkaiser and JamesGoblin 3 David Sirlin's Balancing Multiplayer Games should be mandatory reading for all gamers. Link to post Share on other sites
IdeaMatrix 1,172 Share Posted April 3, 2015 I vote we add the Boov from the movie Home as a race because they're just so darned cute and they already talk in internet jargon. JamesGoblin 1 Join the Crafting Master List! Link to post Share on other sites
Tipsy 504 Share Posted April 3, 2015 (edited) I definitely think Gorgons could come into play, but they'll be later on since I doubt that serpentine lower body would be easy (or cheap) to animate. As for wyverns/drakes, they'd probably be more like dragon-men (which I totally approve of). Avians is a definite interest, I love bird-men because they can be widely customized and they are beautiful to look at (I'm a graphics nut). I'd definitely be pro demon/succubi characters because that could open up some VERY interesting gameplay. That and I plan to own a brothel, so Succubi FTW. While gorgons could add interesting cc & combat tactics to keep certain enemies at bay,i've been thinking that animating the lower serpetine body and serpent hair would be the most difficult part. In guildwars 2 there was a krate(serpent race) morph tonic and was kinda disappointed when the effect of the tonic ended A succubi with whip would be awesome I think,to satisfy the inner dominatricks in many How about Harpy? Promotion matriarch & hag Special abilities;curse ,vicious claws,deathstrike Edited April 3, 2015 by Tipsy JamesGoblin 1 Link to post Share on other sites
Kyutaru 258 Share Posted April 3, 2015 How about <insert Monster Manual creature>? shadowfang1992, Tipsy, JamesGoblin and 1 other 4 Link to post Share on other sites
Tipsy 504 Share Posted April 3, 2015 As long as they have specialities to spice up combat.So they form a new threat for players to respond to..Which probably alters the way players will approach certain situations.Which means more tactical considerations on the battlefield.Playable monsters would be sweet. JamesGoblin 1 Link to post Share on other sites
Kyutaru 258 Share Posted April 3, 2015 (edited) I'm thinking some of these.... ...also these.... ...and definitely these. Edited April 3, 2015 by Kyutaru ObsidianHealer and JamesGoblin 2 Link to post Share on other sites
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