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A Little Story About Privateer Online


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Just came across this, and it's an epic tale of mega-corporations, M.U.L.E., power plays, developer cliches, the rise and fall of mighty MMO ideas, and a fellow by the name of Raph Koster. 


Here's a snippet:


"If I recall correctly, this sci-fi pitch was sort of MMO meets Star Control meets Starflight. The game idea didn’t get heard by anyone, he went off to do UO2, and I went off to do Second Age.When I was asked what I really wanted to make, my answer was immediate: M.U.L.E. Online." - Raph Koster




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