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[sandbox ffa pvp] Tree of life


kdchan
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The game will be released on Steam the 27 of May 2015, is someone interested to try the game and make a review?

 

The game art is eastern, a true rare korean sandbox translated to the west in early access, but moreover is a sandbox with ffa pvp, sieges, full loot, action combat, buildings, skill cap, alignment system, roaming monsters, and 1000+ players in the same world.

 

Features:

 

General

  • B2P with additional (cosmetic) Item Shop
  • May 27th, 2015!
  • $19.99 Standard Edition
  • $24.99 Deluxe Edition
  • Supports Korean & English language, community translations will maybe possible
  • Walking straight across the map (horizontally) takes around 3 hours
  • Different start locations

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Server

  • KR & NA Server are just the beginning
  • No Region lock
  • Servers can hold (more than) 1000 Player
  • Tree of Life uses Steam VAC [source]
  • There are no planned Wipes for the Early Access (atm) [source]

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Combat

  • No Tab Target Combat
  • Movement via WASD, mouse look

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PvP (Red / Bandit) Flag

  • Activate via
    • Kill a player
    • Destroy a player structure
    • Steal from structures/buildings
  • Yellow named player dies: One random item drop from the inventory
  • Red named player dies: The complete inventory drop
  • How long you are flagged as bandit based on your violations
    • 15 hours ingame time for 15 killed players
    • Timer just counts down while you are online
  • Player build towers attack red named players automatically
    • Guild towers don't attack guild members

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Death

  • 3 minutes respawn time
    • Respawn can be reduced via collecting soul pieces
    • Each piece reduces the respawn by 30 seconds
  • You can move around as a ghost
  • Living player can't see ghosts but other ghosts can see you
  • Ghosts can see living players

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Character

  • One character can't master all 24 skills
  • Equipment can break
    • Is not repairable
    • Durability based on the item grade

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Towns / Villages

  • No Housing atm just workbenches, storage and defense structures
  • You need the currency from monster loot to repair structures
    • 100 copper coins = 1 silver coin
    • 100 silver coins =1 gold coin
  • You can build roads

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Attributes

  • 1 STR = x attack
  • 1 INT = 1 mana
  • 1 DEX = 1 stamina
  • 1 CON = 1 life point

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Masteries / Skills

  • Max available skill points are 400
  • To max one mastery (skill) you need 100 points
  • Masteries (skills) increase attributes [screenshot][cdn.akamai.steamstatic.com]

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Control

  • w, a, s, d: move
  • f: pick up loot
  • e: inventory and skills
  • m: map
  • left click: attack
  • right click drag: action key
  • 1-8: action bar
  • x and right drag: emotes
  • space bar: jump
  • shift key + left click: split stacks

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Planned features

  • Monster Villages and Spirit NPC Relationships are WIP
  • Magic

 

Videos: https://www.youtube.com/channel/UCQqqBeLzZWAtLZ_yoF7FfbQ/videos

 

Seems very promising, but before buy it i want see more videos and a detailed review.

Edited by kdchan

Archduchess Alice

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I'm going to pick it up and probably stream it.

 

We have a small streaming/viewer community that enjoys games like this such as Reign of Kings, Don't Starve Together, etc...

kuZFoIM.png

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been playing it for the last 2 days its really grindy also big penalty for pvping if you kill a yellow(neutral player) they drop 1 item and you become red when your red you drop everything on death

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A friend plays it, I'm planning on getting it in a few days.

 

According to what he says the building and community aspects of the game are quite fun, the PvP is rather meh.

Edited by DFDelta

Constant optimism will not solve your problems,


but it will annoy enough people to be worth the effort.

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