Pann 8,689 Share Posted June 30, 2015 The one where Blair and Tully chat about combat… for the second time… again… FULL STORY courant101, JamesGoblin, Lephys and 7 others 10 Link to comment Share on other sites More sharing options...
sneaky_squirrel 1,010 Share Posted June 30, 2015 (edited) Good stuff, sexy combat: Fluid Combat Chain Transition, character can receive new command when 80% through his previous attack animation. Classes are weak if they don't block (Skill x99 ). Get hit in head with no helmet? World of hurt? I hope this feature sticks around. Centaur is the best at everything (Except fitting through small spaces I hope). I love combat chat. Edited June 30, 2015 by sneaky_squirrel JamesGoblin, chancellor, bahamutkaiser and 3 others 6 How Can Mounts Add to the Crowfall Experience? Caravans, Hunting Boars, and more. How Complex can Mining be in Crowfall? Mining difficulty, fatigue, infrastructure. Link to comment Share on other sites More sharing options...
oberon 2,473 Share Posted June 30, 2015 (edited) sweet, transcription in progress "We got a wall of knobs" great line Transcribing Tully always challenging Edited June 30, 2015 by oberon courant101, JamesGoblin, Krethys and 1 other 4 Link to comment Share on other sites More sharing options...
Keaggan 1,480 Share Posted June 30, 2015 (edited) We are getting spoiled with updates! Well that was cool to hear they are breaking things down to magical attack and physical attack, but I still have some questions: What I mean is how does having armor against 9 different types of damage help or hinder the attacker? How are we supposed to know how to overcome the armor and attack with what they are weak against? Will it look something like: ALL Plate Armor is Strong against Slashing, Fire, Poison & Weak against Electric, Crushing, Nature. Or Is it plate and chain have varying levels of resist to physical damage but almost nothing against magical damage? If this is true than all melee players will be targeted by caster and mages are going to be stomped by stalker/duelist. Is this the design direction? That different archetypes are designed to be counters to other types? So depending on what kind of archetype I am I know which types of attacks I need to use on a specific target? Edited June 30, 2015 by Keaggan JamesGoblin and courant101 2 **JOIN Crowfall Discord** Link to comment Share on other sites More sharing options...
freeze 3,759 Share Posted June 30, 2015 I like the guy who does the editing gj Krampus, JamesGoblin, sneaky_squirrel and 2 others 5 Link to comment Share on other sites More sharing options...
stiler 233 Share Posted June 30, 2015 So that sounds like you can mix/match armor and where the attack actually lands (IE if it hits your head) then the stats of your helment is the one the damage is checked against rather then some "whole armor/resistance" value? If so that's good, will certainly lead to more strategy in terms of how people outfit and people finding weak points of an enemy depending on what they are wearing and where to hit them. JamesGoblin and courant101 2 Link to comment Share on other sites More sharing options...
Caenth 3,893 Share Posted June 30, 2015 Nerf Centaurs! McTan, Siegnir and JamesGoblin 3 THE most active European Crowfall community. Join us now! Link to comment Share on other sites More sharing options...
VIKINGNAIL 5,680 Share Posted June 30, 2015 Great video... skeptical about a toe to toe 40 second ttk but we will see how it pans out. JamesGoblin and FenrisDDevil 2 Skeggold, Skalmold, Skildir ro Klofnir Link to comment Share on other sites More sharing options...
Darkboo 84 Share Posted June 30, 2015 sounds great so far! now show us the Pre-Alpha lol JamesGoblin 1 - Guess my profile picture was too much for the forum Mod... I best leave it blank I already picked the least offensive one I had! Link to comment Share on other sites More sharing options...
ren 1,355 Share Posted June 30, 2015 (edited) Overall some nice insight on the combat design process. As a followup to the armor update clarifications, good to see you guys are treating armors with real differences (example - cloth weak to all physicals but good against magic). Nothing really mind blowing here, but it all feels like it is coming together nicely. Now... you just need more hands for the hands on feedback! Edited June 30, 2015 by ren sneaky_squirrel, Darkboo, JamesGoblin and 1 other 4 Link to comment Share on other sites More sharing options...
Krethys 255 Share Posted June 30, 2015 (edited) Stop trolling us ha ha, I love it Really nice video! Edited June 30, 2015 by Krethys courant101, bahamutkaiser and JamesGoblin 3 Proud Member of KDS - Recruitment Post - Visit us at www.kdsguild.org Link to comment Share on other sites More sharing options...
mazh 383 Share Posted June 30, 2015 blair for president JamesGoblin, courant101 and Krethys 3 Link to comment Share on other sites More sharing options...
Nex 274 Share Posted June 30, 2015 (edited) Awwww... at work and can't watch it. Can't wait till my lunch break to watch it. Edited June 30, 2015 by Nex JamesGoblin 1 Link to comment Share on other sites More sharing options...
McTan 3,104 Share Posted June 30, 2015 (edited) Nerf Centaurs! qft I'm interested in whether the bigger weapon range for centaurs comes at a cost. They have an outer radius in which they can hit, but is there an inner radius in which they cannot hit? Can I get up close and take that range out of play? Edited June 30, 2015 by mctan JamesGoblin and Lephys 2 Hammers High! http://www.mithrilwarhammers.com Link to comment Share on other sites More sharing options...
courant101 5,755 Share Posted June 30, 2015 Awesome combat chat, making it even harder for us to wait after Alpha to start!!! "That sounds like you're asking us if we know what we're doing. And the answer is yes." Krethys, JamesGoblin and Caenth 3 Link to comment Share on other sites More sharing options...
Keaggan 1,480 Share Posted June 30, 2015 Awwww... at work and can't watch it. Can't wait till my lunch break to watch it. I totally feel your pain. I'm always stuck at work when these vids get dropped! But today I'm home sick JamesGoblin and Nex 2 **JOIN Crowfall Discord** Link to comment Share on other sites More sharing options...
Varius 349 Share Posted June 30, 2015 Great video... skeptical about a toe to toe 40 second ttk but we will see how it pans out. I take this with a grain of salt, like how developers often say for dungeons they create they aim for a Time to Complete for an hour and a skilled group of players can kill it in a shorter time period. TTK is an average in my mind to the wide spread of player skills. Overall another good informative video, excited to see what is next! JamesGoblin and courant101 2 Varius - Veteran Member of LG Link to comment Share on other sites More sharing options...
txteclipse 747 Share Posted June 30, 2015 You're welcome. JamesGoblin, courant101 and sneaky_squirrel 3 Link to comment Share on other sites More sharing options...
EjoFink 239 Share Posted June 30, 2015 Good stuff for tonight !!! thanks !! JamesGoblin and courant101 2 Link to comment Share on other sites More sharing options...
Naka 5 Share Posted June 30, 2015 (edited) I am disappointed with the block button. I was hoping they would be a wee bit more creative here. Instead of an active block, I was hoping it would be integrated into different skills. I feel combat would flow smoother if I had a skill where I jumped, skipped, dodged parried or blinked in a specific direction based on skill used. This would require me to think about my counter move and hit the appropriate button accordingly. If you was swinging a HUGE sword from my left, I would jump right and go right into an attack of some sort. The attack should be part of the active block, dodge, etc. This would be quicker and flow better. Is the dodge parry whatever button going to be tied to a global timer??? Or will it have the same 80% que to the next skill?? What is this 80% que equivalent to as far as ping difference? Are you expecting this to slow this down where 50 ms and 200 ms ping can play together or is the gap your expecting a smaller or larger diference? Edited June 30, 2015 by Naka chancellor, JamesGoblin and bahamutkaiser 3 Link to comment Share on other sites More sharing options...
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