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Asian Stretch Goal going slow?

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He made me angry.... and I have been talking to this guy for 2 and half hours.... He is blind to statistics and choses others that try to support his argument however are not even based off of MMOS.... and when he talks about MMOs they are just his opinion when actually the game mechanics counter his opinion.

 

I already told you... im not afraid of offending anyone.

I'm not blind to statistics, I put them in context... how well black ops 2 sold in japan has little to do with the bulk of asias mmorpg preferences.  An anime which has a plot about playing inside an mmorpg game world has little to do with asias mmorpg preferences.  How much game of thrones is watched has little to do with asian mmorpg preferences.  Calling an mmorpg "porn" has little to do with whether it has pvp that is embraced or not. 


Skeggold, Skalmold, Skildir ro Klofnir

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I've been in this situation before guys, just stop before you regret what you say. You believe in this and he believes in that and that should be it.

 

You did some research which is good, not many people actually do that. It does seem accurate, but it's not really relevant to why the stretch goal should be changed. You guys debated it and that's great, but there shouldn't be an argument over it because you want people to agree with you. 

 

Vitalized you might not be afraid of insulting other people, but that doesn't matter because it's against the forums rules. 

Edited by zero2none

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I've been in this situation before guys, just stop before you regret what you say. You believe in this and he believes in that. You did some research and that's good. It seems accurate, but it's not really relevant to why the stretch goal should be changed. Why should ACE block a whole market for them because it's not popular to them? Even if there's only a few people from Asia playing, it's still well deserved money for ACE. 

 

Vitalized you might not be afraid of insulting other people, but that doesn't matter because it's against the forums rules. 

The whole premise of his argument is just silly to me.  It's like asia has a bigger pvp scene than the west, yet somehow it's being made out to be tiny. 


Skeggold, Skalmold, Skildir ro Klofnir

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Asians prefer to pay for that they're actually playing.

They prefer free2play payment system, and pay for time instead of monthly subscribe.

 

Kickstarter is worst thing in their opinion.

I hope for next goal reached before winter.


Nice to eat You.

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It was a slow stretch-goal because it didn't give any incentives to the players from NA and EU.

It came as no surprise really, but it seems like it will be finished in a couple of days.

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It was a slow stretch-goal because it didn't give any incentives to the players from NA and EU.

 

I think it seemed slow because it was a big one : $150K instead of the usual smaller ones.

 

If I'm correct, in less than 40 days, there was $144K pledged, which would make it one of the website stretch goals with the highest daily pledge so far.

Edited by courant101

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It was a slow stretch-goal because it didn't give any incentives to the players from NA and EU.

 

Not this again ... the incentive to support Crowfall is the packages or other items you buy, not the stretch goal itself. So, you're not buying any additional things because the stretch goal isn't suited to you? No, you going to support ACE because you want to play the game and the items you get at the same time.

 

It also has been said several times by ACE that the amount pledged is going upwards every month. It's getting old. This idea of it going slower and it being the wrong goal has been proven wrong many times now. It's time to let this go.


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It's great that this stretch goal has done so well... it was kind of mind-bottling that people believed there wouldn't be enough interest from asian markets...


Skeggold, Skalmold, Skildir ro Klofnir

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It's great that this stretch goal has done so well... it was kind of mind-bottling that people believed there wouldn't be enough interest from asian markets...

 

by that logic, you'd say that this stretch goal was funded by a significantly larger % from the asian market, than previous stretch goals?

Edited by freeze

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On the one hand, I have no objection to the Asian Beta Server stretch goal.

 

On the other hand, there is no way for us to know if it helped or hindered the fund raising.  Maybe it attracted Asian backers, or maybe that 150k came from people buying packages and castles and whatnot for unrelated reasons.


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On the one hand, I have no objection to the Asian Beta Server stretch goal.

 

On the other hand, there is no way for us to know if it helped or hindered the fund raising.  Maybe it attracted Asian backers, or maybe that 150k came from people buying packages and castles and whatnot for unrelated reasons.

All we know is that this stretch goal is funding pretty quickly... so people saying it was a bad idea, was funding slowly, etc don't really know what they are talking about. 


Skeggold, Skalmold, Skildir ro Klofnir

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All we know is that this stretch goal is funding pretty quickly... so people saying it was a bad idea, was funding slowly, etc don't really know what they are talking about. 

 

And similarly, people who are saying it was a good idea don't really know what they are talking about either.  Its all just speculation unless ACE decides to share with us some data.

 

I do approve of the goal, I just would't make claims about how effective it was without having some sort of evidence to back them up.

 

Personally, I think the "last chance to buy extra KS accounts" and the castles probably drove funding more effectively than the stretch goal.  But I am speculating, and willing to admit that.


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And similarly, people who are saying it was a good idea don't really know what they are talking about either.  Its all just speculation unless ACE decides to share with us some data.

 

I do approve of the goal, I just would't make claims about how effective it was without having some sort of evidence to back them up.

 

Personally, I think the "last chance to buy extra KS accounts" and the castles probably drove funding more effectively than the stretch goal.  But I am speculating, and willing to admit that.

I think people like creating narratives that fit their beliefs... there were more incentives in previous stretch goals that impacted western audiences, with the bulk of the promotions happening then, as well as a much larger amount to fund for this stretch goal. 

 

Some people thought it was a terrible idea, I myself knew it was a great idea... seems to be going well...seems like a great idea...

 

You can pretend people don't know what they are talking about, but the reality of it is that you can project pretty well how certain things will go if you put it into proper context.

 

The evidence is the stretch goal funding quickly... that should tell you it was an effective stretch goal. 

 

It's kind of funny listening to the naysayers though, trying to figure out any excuse they possibly can for why this would be so outside of the fact that it was a good stretch goal, instead of accepting the reality that it was probably because it was a good stretch goal for a region that is indeed interested in this kind of game. 


Skeggold, Skalmold, Skildir ro Klofnir

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I think that it's not because one goal goes quickly (like the current Asian goal) that it necessary means it's a direct consequence of the stretch goal incentive.

 

There are many other factors, like the popularity of the announcements, items addition in the store, deals and discounts, promotion of the game on different platforms, etc. that can also impact on the pledges.

 

I believe that the Asian stretch goal helped significantly to promote the game in Asia, at least in China, and increased the amount of pledge coming from there, but I do not have evidence of this.

Edited by courant101

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I myself knew it was a great idea... seems to be going well...seems like a great idea..

 

The evidence is the stretch goal funding quickly... that should tell you it was an effective stretch goal.

 

That is not enough evidence to draw a conclusion from. 

 

There are several other variables-- the last chance to buy a 2nd KS package happened during this stretch goal, there were new releases in the store, existing backers upgrading pledges, and new non-Asian backers.  Without knowing how much each of these contributed to the funding during this period, you can't draw any solid conclusions about how effective the stretch goal was. 

 

I think people like creating narratives that fit their beliefs... 

 

Agreed.


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That is not enough evidence to draw a conclusion from. 

 

There are several other variables-- the last chance to buy a 2nd KS package happened during this stretch goal, there were new releases in the store, existing backers upgrading pledges, and new non-Asian backers.  Without knowing how much each of these contributed to the funding during this period, you can't draw any solid conclusions about how effective the stretch goal was. 

 

 

Agreed.

But that's the thing... this goal was much larger... on top of it had less promotions running for less time, and it was also a stretch goal that wasn't particularly interesting to western audiences... despite all of that it still funded a much larger amount at a faster rate...

 

You can draw the easiest conclusion, that it was an effective stretch goal, because it is about to be funded quickly for a large amount. 


Skeggold, Skalmold, Skildir ro Klofnir

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