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First Look: Confessor In Action! - Official Discussion Thread


Pann

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Looks good... pacing seems great... but I feel like it almost looks too good... like i dunno how it could possibly hold up in a large scale battle in a voxel world. 

Skeggold, Skalmold, Skildir ro Klofnir

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Looks great guys, nice job.

 

The smoke effects following the fireballs look great. And the character herself looks gorgeous.

 

Bit worried about FPS lag with those spell effects? but I'm sure you have that in hand. :)

Edited by xaine
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Looking good!  :wub:

 

I noticed there is no reticule. Is this intended or will the game have one but it's not yet implemented?

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Esthetic feedback: FIRE FIRE FIRE FIRE FIRE heheheheheheh.

 

I couldn't see because there was a confessor in the way: While she's building up for a meteor purge, is there a glowing ball growing in front of her? If not, there should be. It would also be nice if the different attacks had observably different fire colors or some other way to immediately distinguish them; what I saw today all kind of blurs together in an orange-red haze. E.g., the meteor buildup and execution effect could be a duller red brown (or go the other way towards white or bluewhite) to make it more obvious that that's what's happening.

 

Maybe downsize the handflames just a bit.

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"I think 1/3rd of my postcount is telling people that we aren't turning into a PvE / casual / broad audience game." -

Tully

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Looking good! I really like that camera perspective, and I hope it remains close in rather than zoomed out. Sort of reminds me of The Witcher 2/3 or Smite.

Edited by soulein

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Looking good!  :wub:

 

I noticed there is no reticule. Is this intended or will the game have one but it's not yet implemented?

 

Ranged Reticle is in the HUD which we turned off for this video. You'll see it in a later update!

Thomas Blair
ArtCraft Entertainment, Inc.
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At first look the book seems to be jumping around quite a bit, but it's hard to see what is happening to it on the font side when casting takes both hands (is it floating around her torso area?).  Maybe the animations are smoother from other angles.  I do like the snapping shut of the book to absolution though!

Edited by ren

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Nice!  Animations are flowing smoothly.  

 

Question - what kind of distance(s) are those?  Are those grid blocks reference for any kind of distance?  In the last combat question video you all talked about distances and how far things are.  Just trying to get a sense of what you consider "20 meters" or "30 meters" to be :)

Gaunsaku

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Ranged Reticule is in the HUD which we turned off for this video. You'll see it in a later update!

 

The confessor gets a handbag? Or did you mean reticle?

Official "Bad Person" of Crowfall

"I think 1/3rd of my postcount is telling people that we aren't turning into a PvE / casual / broad audience game." -

Tully

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