Pann 8,680 Share Posted September 29, 2015 Blair and Tully reflect upon what they’ve learned so far from this first phase of the pre-alpha combat playtest FULL STORY McTan, mythx, JamesGoblin and 2 others 5 Link to post Share on other sites
Mox 1,284 Share Posted September 29, 2015 Awesome video JamesGoblin 1 Discord: message me if you want to stay in touch. Retired CrowFall member. Link to post Share on other sites
Aang 260 Share Posted September 29, 2015 Ye a 20mn video! A long one FenrisDDevil and JamesGoblin 2 Link to post Share on other sites
code2protect 74 Share Posted September 29, 2015 I loved the chain pull physics, but I feel it is a bit broken to be able to launch someone like that. Especially when they just bounce off your character in the progress. JamesGoblin 1 Link to post Share on other sites
FenrisDDevil 3,474 Share Posted September 29, 2015 (edited) Ye a 20mn video! A long one dude, change avatar... you're forcing me to like your posts p.s. nice video Edited September 29, 2015 by Fenris DDevil JamesGoblin 1 Link to post Share on other sites
PhatPingu 179 Share Posted September 29, 2015 Does the pull problem maybe come from the fact that when you are testing it, the character being pulled is stationary, where as in the hunger dome the players are actually applying force to different directions (movement), which in turn messes with the direction and degree of force being applyed in the chain pull? JamesGoblin, TullyAckland and FenrisDDevil 3 http://www.legend-gaming.net Pingu - Member ---------------------------"Winter is coming"--------------------------- Link to post Share on other sites
Infraction 404 Share Posted September 29, 2015 Its been fun to watch the development as it progresses. Not to self: Talk trash in streams the devs love it. JamesGoblin and corvax 2 REQT Link to post Share on other sites
freeze 3,759 Share Posted September 29, 2015 good to know you appreciate the poorly made sockstalkin JamesGoblin 1 Link to post Share on other sites
Varius 349 Share Posted September 29, 2015 Great video! Thanks for all the good work and as always some good laughs . mythx and JamesGoblin 2 Varius - Veteran Member of LG Link to post Share on other sites
TullyAckland 3,732 Share Posted September 29, 2015 Does the pull problem maybe come from the fact that when you are testing it, the character being pulled is stationary, where as in the hunger dome the players are actually applying force to different directions (movement), which in turn messes with the direction and degree of force being applyed in the chain pull? Good theory but no, when testing I often ask others to come in and test various things (like movement). The big differential between internal tests and the live server is of course latency. This'll improve overtime so that things become more accurate! JamesGoblin, PhatPingu, ravenheart87 and 1 other 4 Tully Ackland ArtCraft Entertainment, Inc. Follow us on Twitter @CrowfallGame | Like us on Facebook [Rules of Conduct] Link to post Share on other sites
NeoShogo 15 Share Posted September 29, 2015 Can't wait for alpha 2! Super excited! Leku, mythx, Urahara and 1 other 4 Link to post Share on other sites
VIKINGNAIL 5,682 Share Posted September 29, 2015 I'd like to have heard tblair talk a bit about the state of combat with regards to the camera and why they should or shouldn't lock it... and also how he feels about how their animation locks are coming along. macavity, JamesGoblin and corvax 3 Skeggold, Skalmold, Skildir ro Klofnir Link to post Share on other sites
Azeron 190 Share Posted September 29, 2015 Nicely done finishing the 1st phase of the combat testing. I hope more EU located people would be able to attend the incoming tests. mythx and JamesGoblin 2 Link to post Share on other sites
valor 2,135 Share Posted September 29, 2015 I remember that one time when I killed Blaire... but I guess that didn't make the highlight reel! Good work guys! mythx, JamesGoblin, corvax and 1 other 4 Crowfall Political Forum: Angry Crows | Crowns and Crows Podcast Link to post Share on other sites
nenju 158 Share Posted September 29, 2015 I'd like to have heard tblair talk a bit about the state of combat with regards to the camera and why they should or shouldn't lock it... and also how he feels about how their animation locks are coming along. this. also still wtb FPV i know its not coming freeze and JamesGoblin 2 Link to post Share on other sites
bronko 44 Share Posted September 29, 2015 You guys are awesome! Getting more excited with every update. PS Have you become BFF? JamesGoblin 1 Link to post Share on other sites
Thyr 522 Share Posted September 29, 2015 (edited) Man I hate cliffhangers on the end. Anyway - I will change from Knight to Champion as he is one of my primary archetypes I chose. Great to test it out early and see if it fits or if it doesn't. But in general I will test all archetypes out so well... I would have hoped they talked about upcoming or possible technical things but well... I don't mind. Edited September 29, 2015 by Thyr corvax and JamesGoblin 2 You get the wolves...lots of wolves...and sheep that wear armor and have developed an appetite for blood soaked grass - dubanka Even insects smell good when roasted - a random confessor Link to post Share on other sites
ZYBAK 3,788 Share Posted September 29, 2015 I was hoping they were going to talk about some of the more controversial things like animation speeds, camera control, and strafing. It's still pretty early and we haven't played many archetypes so I can see why they maybe wouldn't want to talk about that stuff yet. JamesGoblin 1 SIGN UP HERE to get FREE Crowfall Beta Access + 5% OFF any Crowfall package! Join the other 100,000 people and subscribe to my YouTube channel Twitch Twitter Link to post Share on other sites
Spawl 459 Share Posted September 29, 2015 I love the candor about how the streaming is working towards issue identification. It almost seems like this is an easier way of quickly resolving issues rather than sitting in a fish tank testing. More cost effective I would think as well. I wonder if there is some sort of a way to leverage that, put up your own streaming sub-channel somewhere for people to post test videos on to streamline your access? JamesGoblin 1 Knight of the Undead Lords - https://www.youtube.com/watch?v=5rAOhY03RnM&feature=youtu.be Discord: https://udl.gg/cf Link to post Share on other sites
Leku 17 Share Posted September 29, 2015 I noticed when i watched some streams and vids, that people doesnt follow combos too much. Also they dont use some interesting skills during this combos, like rear kick on legionnaire. Damn i cant wait for phase 2 .... JamesGoblin 1 Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now